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touch.tapCount

Hi, I'm trying to get a double tap on a GUI on the iPhone, what I want is a single tap to zoom in and a double tap to change the view, but using the below code it always print out "single tap" before...

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I am trying to control a Particles System via scripting, it gives me the...

#pragma strict var ninga1: GameObject; function Start () { } function Update () { if(Input.GetKeyDown(KeyCode.M)) { particleSystem.Play(); } transform.position.x= ninja1.transform.position.x; } the...

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touch.tapCount

Hi, I'm trying to get a double tap on a GUI on the iPhone, what I want is a single tap to zoom in and a double tap to change the view, but using the below code it always print out "single tap" before...

View Article

I am trying to control a Particles System via scripting, it gives me the...

#pragma strict var ninga1: GameObject; function Start () { } function Update () { if(Input.GetKeyDown(KeyCode.M)) { particleSystem.Play(); } transform.position.x= ninja1.transform.position.x; } the...

View Article
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